We all know how important smartphones have become, and a big-driver for this are the casual gaming titles which suit the devices in our pockets far more than the home entertainment consoles which sit under our televisions…
Game-streaming service Twitch has been seeing a meteoric-rise through the rise of eSports and its availability across a variety of platforms (just today, broadcasting launched as integrated service on Xbox One…) but mobile has been the notable exception…
Whilst able to watch game streams on your travels thanks to Twitch’s official apps – which has surpassed 10 million installs combined – you couldn’t show off your latest kill-streak on Modern Combat 4, or rejoice with your followers in finally getting a “Sugar Crush” on that difficult Candy Crush level… if that’s your thing.
But thanks to an upcoming SDK Twitch will soon allow this functionality and much, much more…
Features available in the Twitch Mobile SDK include:
- The ability to capture and broadcast gameplay video and audio
- Video capture from the front-facing camera
- Audio capture using an internal or external microphone
- Videos can be archived for immediate viewing on Twitch and uploaded for sharing
- Broadcast quality can be toggled between High, Medium, and Low settings
- Robust chat options including emoticons badges and chat colours
- The easy discovery of related broadcasts from other gamers
“Our vision is to provide the Twitch community with the ability not only to view, but to broadcast live video game content wherever they are, whether they’re on the go or in the living room,” said Matthew DiPietro, VP of marketing for Twitch via official press release. “We’ve achieved that with our PC and console integrations, so the trifecta will soon be complete with our deep and concerted foray into mobile broadcasting.”
In 2013, Twitch managed to over double its audience to 45 million viewers – up from 20 million the previous year.
Already pretty incredible statistics and a feat to achieve the respected title of “defacto gaming service” since its formation in 2011… but even more amazing is when you compare its current web traffic; which already bests Steam, Hulu, Facebook, Amazon, Pandora, and Tumblr.
Keep in mind these numbers and traffic statistics got their release pre-Xbox One integration, and PS4 users may also have risen since. It will be a testament to the service’s longevity if growth this year can continue at the same rate, or more so, now games consoles and mobiles have official support…
In a year-end report Twitch reported that its delivered viewing-minutes doubled in 2013 to 12 billion per month, and that three times the unique broadcasters produced video monthly in the year. Despite the short lifespan, gamers have already gained decent followings on the service…
The current “most followed” is user ‘riotgames’ with 579,078 followers. For comparison; popular YouTubers, Yogscast, rank 10th on Twitch with 253,000 followers – compared to their 6.7 million subscribers on Google’s video service.
What do you think about the rise of Twitch and their mobile-streaming plans?