Nvidia celebrates reaching two million registered developers

Nvidia is celebrating reaching the two million registered developers milestone by highlighting some of their community's achievements.

GPUs from Nvidia are powering everything from your home gaming rig to self-driving cars. Most recently, they’ve even been harnessed in the global fight against COVID-19.

And Nvidia is truly a global company. The California-based firm highlighted some of the most active GPU developers per region:

In North America, the most active...

Huawei’s Google license expiry means it’s time to support HMS

Huawei’s license with Google has expired, which means it’s time to support HMS (Huawei Mobile Services) or risk losing users.

The US Chamber of Commerce added Huawei to its now-infamous Entity List in May, meaning no American firm can partner with the company without explicit government permission. A temporary exemption was made for existing relations to ensure US consumers and businesses have a smoother transition away from the firm.

Huawei’s existing devices,...

Microsoft decides games can be exclusive to Xbox Series X

Microsoft has decided that developers can make games just for the Xbox Series X, including those from first-party studios.

One of Microsoft's most debated policies for the upcoming generation is that games must also run on the PC and older Xbox One consoles. In recent weeks, that policy appeared to have softened so that third-party developers could decide what hardware to support.

First-party studios, however, still appeared to have to develop games for all the Xbox One...

Opinion: PS5 and Xbox Series X audio upgrades will be as impressive as their visuals

With the upcoming consoles, audio technology will finally get a generational leap alongside visual fidelity.

One of the most intriguing parts of the PS5 technical announcement was that of the Tempest Engine. System architect Mark Cerny quite rightly said that audio hasn't received the same attention as visual upgrades over the years, despite it being an essential part of the experience.

Sony started its work on a 3D audio system out of necessity for its PlayStation VR...

Android 10 sets adoption record, updates to get even faster

Google’s attempts to fix Android OS version fragmentation appears to be working, with the latest flavour becoming the fastest adopted yet.

The wide variety of Android hardware and customised software available on the market is both its biggest perk and its most difficult problem.

Android users often boast of features being available on the platform years before iOS, but it can often take years to reach most people’s devices – if at all.

Apple’s limited...

Microsoft acquires Movial developers to work on Android for Surface Duo

Microsoft has acquired developers from Movial to develop the custom flavour of Android for the Surface Duo.

Surface Duo is an exciting new smartphone/tablet hybrid from Microsoft which requires a custom flavour of Android. The “foldables” category is still emerging and Microsoft is betting on it early to make up for its Windows Phone failures.

Microsoft previously contracted the development of the Android-based OS for the Surface Duo out to third-party development...

Unreal Engine 5 PS5 demo was just 1440p, 30 FPS, and lacked ray-tracing

A demo of Unreal Engine 5 running on the upcoming PS5 was running at just 1440p resolution, 30 FPS, and lacked ray-tracing.

The video is a decent graphical showcase of what the next Unreal Engine can do but is relatively disappointing on a technical level. Many gamers are expecting up to 8K games, 120 FPS, and jaw-dropping ray-tracing from the next-gen consoles, but the current demo is more along the lines of the performance from the current PS4 Pro and Xbox One...

Xbox chief Phil Spencer expects next-gen games to be like ‘2D to 3D’

Xbox chief Phil Spencer is expecting a truly generational leap in games will occur later this year, likened to the jump from 2D to 3D.

We know from the specs that both the Xbox Series X and the PS5 are monsters that finally compete with even high-end PCs. However, there were some pretty photorealistic games available on the One X and PS4 Pro – so can we really expect that much of a jump? Spencer believes so.

Anyone who's been around games for multiple generations knows...

Developers find iPad Pro’s LiDAR currently unsuitable for photo apps

The photography experts behind the Halide Camera app have found the iPad Pro’s new LiDAR Scanner to be lacking and unsuitable for software like their own.

In a detailed analysis, the Halide developers had the following to say about the LiDAR Sensor:

"The LIDAR sensor, also known as a 3D ‘Time of Flight’ sensor (ToF for short) is a sensor that is exceptionally good at detecting range.

Regular camera sensors are good at focused images, in color. The LIDAR...

Sony’s Mark Cerny provides a ‘deep dive’ of the PS5 for developers

Sony’s chief system architect Mark Cerny has given a “deep dive” of the PS5 console hardware for developers.

The PS5’s base hardware features a custom eight-core AMD Zen 2 CPU clocked at 3.5GHz along with a custom GPU based on AMD’s RDNA 2 architecture which promises 10.28 teraflops and 36 compute units clocked at 2.23GHz. The processors are accompanied by 16GB of GDDR6 RAM and a custom 825GB SSD.

For a quick comparison to the recently-unveiled...