Game developers will now have to opt-in to Nvidia’s GeForce Now

Game developers that want their titles on Nvidia’s GeForce Now cloud streaming service will now have to opt-in.

GeForce Now has had a rough start. Almost every week there’s news of big titles leaving the service or studios abandoning the platform altogether. Of course, some new games are added – but the overall quality has noticeably dropped.

The service has, or will soon, lose games from: Bethesda, Activision Blizzard, Rockstar, Square Enix, Take-Two/2K Games,...

Unreal Engine 5 PS5 demo was just 1440p, 30 FPS, and lacked ray-tracing

A demo of Unreal Engine 5 running on the upcoming PS5 was running at just 1440p resolution, 30 FPS, and lacked ray-tracing.

The video is a decent graphical showcase of what the next Unreal Engine can do but is relatively disappointing on a technical level. Many gamers are expecting up to 8K games, 120 FPS, and jaw-dropping ray-tracing from the next-gen consoles, but the current demo is more along the lines of the performance from the current PS4 Pro and Xbox One...

Unreal Engine 4.25 adds support for Xbox Series X and PS5

The latest version of Unreal Engine has been released, adding support for the Xbox Series X and PS5 next-gen consoles.

Despite potential shortages due to the COVID-19 pandemic, both of the new consoles are still due to release later this year.

We've already seen the specs revealed for each console and the features they'll support. The new Xbox has the overall power advantage, but the PS5 is still no slouch and has some unique tricks up its sleeve like ultra-fast loading...

Xbox chief Phil Spencer expects next-gen games to be like ‘2D to 3D’

Xbox chief Phil Spencer is expecting a truly generational leap in games will occur later this year, likened to the jump from 2D to 3D.

We know from the specs that both the Xbox Series X and the PS5 are monsters that finally compete with even high-end PCs. However, there were some pretty photorealistic games available on the One X and PS4 Pro – so can we really expect that much of a jump? Spencer believes so.

Anyone who's been around games for multiple generations knows...

Former PlayStation dev calls Xbox Series X a ‘beast’ compared to PS5

A former PlayStation developer has praised the Xbox Series X as a "beast" compared to the PS5.

Chris Grannell is an industry veteran who has spent years at PlayStation studios behind the likes of Horizon: Zero Dawn and the WipEout series.

The raw specs difference between the two consoles was clear, but the praise from a former PlayStation developer puts Sony on notice that this generation might not be as easy as the last.

“The machine that Microsoft has put...

Epic Games gives up fight against Google over Play Store cut

Epic Games has given up its fight against the large cut taken by Google for publishing games on the Play Store.

In a statement, Epic explained their decision:

"Google puts software downloadable outside of Google Play at a disadvantage, through technical and business measures such as scary, repetitive security pop-ups for downloaded and updated software, restrictive manufacturer and carrier agreements and dealings, Google public relations characterizing third party...

The graphics source code for Xbox Series X has leaked online

Microsoft has been quite forthcoming with information about its upcoming console, but it probably wasn’t ready for its graphics source code to be leaked.

The Series X uses a custom GPU by AMD which supports ray-tracing. AMD’s current RDNA flagship, the Radeon RX 5700 XT, features 2,560 Stream Processors across 40 compute units. For comparison, the Series X has 3,328 Stream Processors spread across 52 compute units.

AMD will release high-end GPUs that are more...

Sony’s Mark Cerny provides a ‘deep dive’ of the PS5 for developers

Sony’s chief system architect Mark Cerny has given a “deep dive” of the PS5 console hardware for developers.

The PS5’s base hardware features a custom eight-core AMD Zen 2 CPU clocked at 3.5GHz along with a custom GPU based on AMD’s RDNA 2 architecture which promises 10.28 teraflops and 36 compute units clocked at 2.23GHz. The processors are accompanied by 16GB of GDDR6 RAM and a custom 825GB SSD.

For a quick comparison to the recently-unveiled...

Study: Demand for AR/VR devs surges, Go is the most in-demand language

Careers website Hired has posted its latest annual “State of Software Engineers” report which highlights some fascinating industry trends.

The most notable statistic in this year's report is an 1400 percent surge in demand for AR/VR talent. Given the release of acclaimed headsets like the Oculus Quest, and the anticipated release of a PSVR 2 later this year, it's perhaps unsurprising to see demand growing so rapidly.

Salaries for AR/VR jobs range from...

Tim Sweeney backs GeForce Now for being ‘developer and publisher-friendly’

Epic Games CEO Tim Sweeney has voiced his support for Nvidia's beleaguered GeForce Now cloud gaming service.

GeForce Now allows gamers to access their already owned PC games wherever they are, even using an Android smartphone. Because the service uses custom high-end GPUs from Nvidia in the cloud, even low-spec PCs can access games often on their highest settings (impressively, even features like ray-tracing.)

While it's been an enticing proposition for gamers,...